Zodiac Empowerment-Capricorn
The power to draw power from zodiac signs.
powerlisting.fandom.com/wiki/Zodiac_Empowerment
(The user is able to have the powers of zodiac signs. This includes Western Astrology or the Eastern Zodiac. They may draw their power from either their own sign or a compilation of signs. If the latter is true, then one could combine their zodiac abilities to generate stronger effects. Zodiac abilities are at their strongest during the months that they are active; their designated months.)
Capricorn: Capricorn allows Caprine Physiology, Aquatic Adaptation, and Environmental Adaptation. Being an Earth sign, the user might have Earth Manipulation and Mountain Manipulation.
Caprine Physiology
Power to use the abilities of caprines
powerlisting.fandom.com/wiki/Caprine_Physiology
Also Called
Caprine Body/Form/Mimicry
Caprinae Body/Form/Mimicry/Physiology
Capabilities
User with this ability either is or can mimic/transform into caprines (Goat-antelopes) including domestic and wild goats and sheep, musk ox, ibex, etc.
includes:
Arctic Adaptation/Desert Adaptation/Mountain Adaptation
-The power to survive in cold environments.
-The power to adapt to desert conditions
-The power to adapt to high Mountain Environments.
Climbing
-The power to climb effortlessly over/on steep and narrow surfaces or plains.
Enhanced Agility
-The ability to possess agility beyond that of peak human potential.
Enhanced Dexterity
-The power to control limbs, muscles, and body extremely well.
Enhanced Endurance
-The ability to endure beyond the limits of peak human potential.
Enhanced Leap
-The ability to jump longer and higher distances than normal humans.
Enhanced Senses
-The power to possess extremely accurate senses
Enhanced Balance
-The power to achieve a level of balance beyond those of a normal human.
Enhanced Hearing
-The power to hear with amazing clarity
Enhanced Smell
-The power to have an extremely keen sense of smell
Night Vision
-The power to see clearly in darkness.
Enhanced Speed
-The power to possess speed enhanced beyond that of a normal member of the user's species.
Prey Instinct
-Power to possess instincts akin to that of a prey creature.
Aquatic Adaptation
-The ability to adapt to underwater environments.
includes:
Aquatic Respiration
-The power to breathe in both water and air.
Cold Immunity
-Power to be completely unharmed by cold.
Enhanced Lung Capacity
-The power to have extraordinary lung capacity
Pressure Resistance
-Power to be resistant to high amounts of pressure and gravity.
Air - Resist the atmospheric pressure that if gone too high up, the air pressure end up having the air knocked out of them.
Gravity - Resist gravitational pressure that gone too much, the gravity would crush them.
Water - Resist the under-water pressure that if gone too deep the weight of the water would crush them.
Wind - Resist wind pressure that if gone against it too much, the wind will tear them to shreds.
Speed Swimming
-The power to swim at incredible speeds.
Underwater Senses
-The power to possess clear senses underwater
Underwater Hearing
Underwater Smell
Underwater Taste
Underwater Touch
Underwater Vision
Environmental Adaptation
-The power to survive and adapt to an environment.
Aerial Adaptation: allows the user to withstand extremely high/low air pressure (one isn't disoriented or deprived of normal breathing capacity by it), and high wind friction, accompanied by an innate immunity to vertigo and/or fear of heights.
Arctic Adaptation: allows the user to live in conditions where the climate usually consists of cold weather, as they possess adjusted breathing capacity, as well as high tolerance (even immunity) to the cold.
Aquatic Adaptation: allows the user to breathe water in lieu of, or along with, a gaseous breathing medium, to swim well and to endure high water pressure and extreme water temperatures.
Darkness Adaptation: allows the user to operate better in dark environments (especially nighttime conditions), with a circadian cycle programmed for nighttime activity, heightened senses and perhaps darker coloration.
Desert Adaptation: allows the user to go longer without water or food and to use it more efficiently, a body which deals better with heat, and perhaps coloration close to the color of the desert environment.
Environmental Defiance
Fallout Adaptation: allows the user to survive high amounts of radiation. Users can withstand radiation on levels that would otherwise kill, mutate, or damage them. This might let them survive on non-purified water and foods for long periods of time.
Forest Adaptation: allows the user to adapt to the environmental conditions of all kinds of forests, including jungles.
Gravitation Adaptation: allows the user to adapt to the environmental conditions of gravitational pressure.
Land Adaptation: allows the aquatic user to adapt to dry land.
Mountain Adaptation: allows the user to live in very high-up conditions where the air is thin, as they possess adjusted breathing capacity, high air-pressure tolerance, high cold tolerance and an immunity to the effects of vertigo or similar disorientation.
Plains Adaptation: allows the user to adapt to the environmental conditions of all kinds of plains, including tundra, steppe, and cold deserts.
Planetary Adaptation: allows the user to adapt to the environment, temperature, gravity, etc. of other planets.
Silence Adaptation: allows the user to adapt to total silence and function perfectly.
Subterranean Adaptation: allows the user to live in stuffy, low-light terrene conditions like caves/tunnels with vision, endurance and breathing adapted for such (perhaps also adapted for intense heat, if adapted for areas closer to the earth's core).
Urban Adaptation: allows the user to survive the environmental factors of cities, a user can withstand air pollution, harsh temperatures, and strong electric signals.
Vacuum Adaptation: allows the user to survive in space unaided, to withstand atmospheres (the friction, intense heat, and any poisonous chemical elements) and cosmic radiation, and to maneuver more easily in strange gravity.
Valley Adaptation: allows the user to survive in the valley areas either high or low atmospheric pressure.
Volcanic Adaptation: allows the user to survive mountain areas with high temperatures.
Wetland Adaptation: allows the user to survive the environmental conditions of marshes, swamps, and bogs
Environmental Transformation
-The power to be transformed in some way when inside a different environment.
Earth Manipulation
-The power to manipulate elements derived from earth
includes:
Earth Manipulation,Geokinesis,Earthbending-silent,subliminal
youtu.be/N6z_kB5mbmI
Mountain Manipulation
-The power to manipulate the mountains and everything in them