Telekinesis,Advanced Level
Telekinesis
-The power to manipulate objects and matter with one's mind.
powerlisting.fandom.com/wiki/Telekinesis
Also Called:
Mind-Over-Matter
Mind Power
PK
PSI
Psychokinesis
Telekinetic/Psychokinetic Power
TK
(User can influence/manipulate/move objects/matter with their mind. Telekinesis is one of the basis of many superpowers that are based on "controlling/manipulating", and may evolve to the point that a Telekinetic can control anything at a subatomic, particle and universal level.)
Advanced Level
includes:
Elemental Manipulation: Alternate the natural elements of existence at a sub-molecular level.
Homing Effect: To make any object automatically follow, home in and lock onto its target or targets until it hits them.
Molecular Manipulation: To manipulate matter and energy at molecular level.
Molecular Acceleration: To accelerate matter at molecular level.
Motion Manipulation: Guide or shift directional vectors through direct molecular motion manipulation.
Property Manipulation: Change the physical and chemical properties.
Self-Molecular Manipulation: To manipulate self at molecular level.
Transmutation: Ability of changing molecules turning anything into most anything else.
Motor-Skill Manipulation: To manipulate the movement of others.
Self-Manipulative Puppetry: To manipulate the movement of self.
Object Manipulation: To alter an object's inner workings, e.g. unlocking a door.
Animation: Give motion to motionless items by focusing your mind power through it.
Intuitive Aptitude: To learn how an object works by taking it apart and putting it back together.
Psionic Healing: To heal others with one's own telekinetic powers.
Spatial Sense: To "see" one's surroundings using telekinesis, e.g. sensing a target from a distance.
Danger Intuition by sensing oncoming threats and dangers.
Hyper Awareness by sensing everything around them.
Illusion Awareness by sensing and seeing through illusions.
Invisibility Awareness by sensing anything that's cloaked/invisible.
Supernatural Detection by sensing any supernatural, spiritual, and abnormal activity.
Lie Detection/Truth Detection by sensing the heart rates.
Spatial Perception by sensing the entire area.
Weakness Detection by sensing vital weaknesses.
Telekinetic Attacks: To release/use telekinesis to various attacks.
Expanding Telekinetic Bolts: Project telekinesis that expands rapidly on contact with an object.
Formulated Telekinetic Blasts: Release blasts of telekinesis in a form of a creature or object.
Hand Blasts: Release psychic telekinetic blasts from hands.
Hidden Attacks: Channel attacks through a medium.
Telekinetic Ball Projection: Create and launch spheres of telekinesis.
Telekinetic Beam Emission: Release beams of telekinesis.
Telekinetic Blast: Release telekinesis over a specific target area.
Telekinetic Bolt Projection: Release low powered projectiles of telekinesis.
Telekinetic Bomb Generation: Create bombs/explosions of telekinesis.
Telekinetic Breath: Discharge telekinesis from the mouth.
Telekinetic Bullet Projection: Fire in short sequence over a wide area.
Telekinetic Cutting: Use telekinesis to cut opponents.
Telekinetic Infusion: Empower and energize anything touched or used (usually a weapon) with psychic energy/power.
Telekinetic Pillar Projection: Project telekinesis pillars.
Telekinetic Spike Projection: Project telekinesis spikes.
Telekinetic Vortex Creation: Create spiral/vortex of telekinesis.
Telekinetic Wave Emission: Send out a wave of telekinesis that repels everything.
Missile Generation: Create missiles of telekinesis.
Omnidirectional Telekinetic Waves: Send out a wave of telekinesis in all directions.
Optic Blasts: Emit telekinesis from one's eyes.
Reflective Attacks: Release attacks of telekinesis that can bounce off of any surface.
Scatter Shot: Release telekinesis blasts that split into multiple fragments.
Sword Beam Emission: Release telekinesis blasts from swords and other such bladed weapons.
Wave Motion Blast: Launch a massive wave of telekinesis.
Zap: A tiny short release of telekinesis to cause pain or discomfort, usually too low-powered to be destructive.
Telekinetic Aura: Possess powerful telekinetic extensions field from oneself.
Telekinetic Combat: to use telekinesis in physical combat.
Telekinetic Compression: To crush an object, e.g. squeezing a chair into a ball.
Telekinetic Constructs: To create objects, weapons and creatures out of telekinetic energy.
Telekinetic Destruction: To make an object explode, e.g. blowing up a table.
Telekinetic Flight: To use telekinesis to fly.
Telekinetic Pressure: To use telekinesis to damaged the surrounding area.
Telekinetic Surgery: To conduct complex surgery through telekinetic means.
Telekinetic Teleportation: Use telekinesis to teleport themselves or others.
Telekinetic Tethering: Use telekinesis to tether and move objects.
Telekinetically Enhanced Condition: To use telekinesis to enhance the user's condition.
Telekinetic Agility: To augment the user's agility, e.g. dodging high speed projectiles.
Telekinetic Combat: To augment the user's combat, e.g. striking faster and stronger.
Telekinetic Durability: To augment the user's durability, e.g. withstanding getting shot.
Telekinetic Endurance: To augment the user's endurance, e.g. suppressing pain.
Telekinetic Reflexes: To augment the user's physical reflexes, e.g. seeing high speed objects moving slower.
Telekinetic Senses: To augment the user’s sense to see, hear, smell, taste, and feel better e.g. perceive with higher awareness.
Telekinetic Speed: To augment the user's speed, e.g. outrunning a speeding vehicle.
Telekinetic Stamina: To augment the user's stamina, e.g. remaining active for extended periods of time.
Telekinetic Strength: To augment the user's strength, e.g. punching through a steel wall.
Unarmed Weapon Wielding: Use weapons without touching them.
Vibration Emission: To emit a powerful vibration strong enough to make objects shatter, i.e. sonic boom.